#pragma once

#include "projHeader.h"

void SetStreet(int x, int y, int x1, int y1, mapElt** MAP, char* author, char* description);
void SetPark (int x, int y, int x1, int y1, mapElt** MAP, char* author, char* description);
void SetBank (int x, int y, int x1, int y1, mapElt** MAP, char* author, char* description);
void SetBeach(int x, int y, int x1, int y1, mapElt** MAP, char* author, char* description);
void SetSea(int x, int y, int x1, int y1, mapElt** MAP, char* author, char* description);
void SetRoad(int x, int y, int length, char position, mapElt** MAP, char* author, char* description);
void SetHouse(int x, int y, int x1, int y1, int color, mapElt** MAP, char* author, char* description);

/////////JULIA'S FUNKTION/////////

void SetYacht (int x, int y, int length, char position, mapElt** MAP, char* author, char* description);
void SetShip (int x, int y, int length, int color, char position, mapElt** MAP, char* author, char* description);
void SetRailWay(int x, int y, int length, mapElt** MAP, char* author, char* description);
void SetBeachHouse(int x, int y, int x1, int y1, int color, mapElt** MAP, char* author, char* description);
void SetPublicBeach(int x, int y, int x1, int y1, int color, mapElt** MAP, char* author, char* description);
void SetTree (int x, int y, int color, mapElt** MAP, char* author, char* description);
void SetZebra (int x, int y, char position, mapElt** MAP, char* author, char* description);
void SetMetro(int x, int y, mapElt** MAP, char* author, char* description);
void SetUniversity(int x, int y, mapElt** MAP, char* author, char* description);
void SetStore(int x, int y, mapElt ** MAP, char* author, char* description);
void SetHomoSapiens (int x, int y, int color, char sex, mapElt** MAP, char* author, char* description); 
void SetBench(int x, int y, int color, mapElt** MAP, char* author, char* description);

////////////////LENA'S FUNKTION//////////////////////////////////
void SetFlower (int x, int y, int color, mapElt** MAP, char* author, char* description);

void Parking(int x, int y, int x1, int y1, mapElt** MAP, char* author, char* description);

///////////////Katya's FUNKTION///////////////////////////////
void SetCar(int x, int y, int color, mapElt** MAP, char* author, char* description);